- This mod works in the current expansion of the game (Dawntrail, v7.0).
- PCT Nier Automata [1.2.0]
- by Amon.Illus
Video Preview: youtu.be/mfaCKNNKZo8
*Added a Namingway Preset .txt file
1.2.0 – Added new Motiff and VFX for the Emotes ‘/vpose’ and ‘/bstance’
fixed slight position issue of Hammer Motif finishing weapons VFX.
Victory Pose example: imgur.com/a/QExcNfv
1.1.9 – Fixed issue with a few buildings in ‘Scenic Muse’, improved the transparency and distribution of Reduced Size version, should have even better visual clarity now.
1.1.8 – Added additional option to reduce the amount and size of buildings in ‘Scenic Muse’ (Copied City)
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Thank you so much for your support!
So, this is my first DT modpack! It took me a little longer than expected.
In fact, it feels like creating a new modpack is taking more and more time nowadays, due to my skills and process improving and becoming more complex.
Speaking of that, this PCT modpack is probably one of my most “complete” works so far.
It includes custom-made SFX, VFX, animations, summoned creatures, UI elements, and many—MANY—custom textures (countless hours spent in Photoshop for this modpack, specifically lol).
My idea for PCT was to make something more serious to fit with the rest of my Nier series.
PCT has so many different types of paint and elements, and it was definitely challenging to adapt everything to fit Nier/Drakengard.
I didn’t want to make it 100% Nier/Pod-themed. Instead, I used different ideas and designs from other games in the Nier franchise to adapt the “colorfulness” of PCT while keeping it cohesive.
Anyway, I really hope you guys like this one and VRP is next!
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See why in our FAQ/Troubleshooting/Host Guide section.