- This mod works in the current expansion of the game (Dawntrail, v7.0).
- VPR Nier Automata [1.1.1]
- by Amon.Illus
********VIDEO PREVIEW: youtu.be/JRFC7fi_Bzo
1.1.1 – Added Multi Hit Plugin support!! www.youtube.com/watch
1.1 – Fixed an issue that might prevent the Job Hud options to work with the Standard Resolution UI setting (I highly recommend changing the setting withing the game options to High though. Almost every UI mod is only compatible with it and the Standard Res setting has a really low img quality!)
1.0.9 – Decreased First Legacy and Death Rattle volume by 15%.
1.0.8 – Small patch, fixed the ”Increase Daylight Visibility” option not working for some skills. Also fixed Reawaken Reduced VFX option not working and added a way to reduced VFX of Reawaken combo.
Hey everyone! VPR Nier is finally released! You may have noticed that this modpack took me a bit longer than usual to finish, even though I had already started working on it during the later stages of my PCT mod development.
VPR simply has so many skills! And even though the player animations in VPR are amazing,
I still wanted to create some new ones and tweak some existing ones, which increased the workload even more.
As for the modpack itself, I think it will fit nicely with my other recent melee-type modpacks.
My goal was to give it a fast-paced feel with multiple hits and to incorporate some concepts I’ve used before, like spinning moves, machine-type serrated attacks, and, of course, the use of the Pod here and there.
You’ll also notice that I used a distinct color design for VPR’s kit.
For example, dual-blade skills feature the standard gold/beige color, while twin-blade moves use a red theme (inspired by A2’s berserk mode) with some hacking grid elements. I also tried mixing these two designs for the Reawaken combos while using summoned blades.
This was a really fun modpack to work on, and I think it has a great sense of impact and speed! I’m really satisfied with the final result, and I hope you guys enjoy it!
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